![]() ![]() As a result, DOF PRO should be thought of as a faster alternative to computationally intensive 3D depth of field, not a replacement for it. Post depth of field processors rely on a 2D depth map and must, to some degree, guess missing information in front and behind defocused objects. 3D generated depth of field will always yield superior results to any and all post depth of field processors as raytracers have access to the entire scene, thereby being able to correctly render in front and behind defocused objects. In most cases, only two or three levels of depth need to be dealt with.Īlthough DOF PRO provides unparalleled output, like all post depth of field processors it cannot compete against a true raytracer. Manually creating a depth map is fairly straight forward through the use of Photoshop’s lasso tool and requires the selection of every object in the scene and assigning a solid greyscale level relating to its depth in the scene. For photography, depth maps need to be created manually although DOF PRO’s built-in gradient tools can suffice in most cases. Based on this distance, DOF PRO analyses the image information and processes an accurate depth of field effect.ĭepth maps are very easy to produce from just about any 3D software including 3ds Max, Maya Blender, Lightwave, Modo, etc. A depth map is a grayscale image that describes the distance of every object in the image from the camera. Most important of all, DOF PRO has become the chosen tool for uncompromised, photorealistic depth of field effects.ĭOF PRO Artists Left: Tim Borgmann, Right: Frank LadnerĭOF PRO operates by applying photorealistic depth of field based on a depth map. DOF PRO has been reviewed by numerous publishers world-wide, always receiving outstanding reviews, honorary mentions and feature publications. It has been developed closely with users and production studios in an effort to meet the digital community’s creative demands. For photographers and retouchers, it is an alternative to already-captured photography lacking sufficient depth of field, or for those wishing to emphasize it further. DOF PRO has been developed with quality output being the number one priority – to produce the most sophisticated and photorealistic depth of field effects possible as a post process thus providing a faster alternative to computationally-intensive traditional 3D raytracing techniques. Users range from digital artists and photographers to major broadcast, film and print production studios. All of these code implementations produce depth of field camera effects that are extremely accurate and precise in simulating real-world phenomena.ĭOF PRO is a production tested plugin currently being used by customers worldwide demanding the very best in depth of field effects. 8 bits / channel and 16 bits / channel color support is now available for professional high color workflows, especially crucial for photographers and retouchers. Multicore rendering technology and gigabyte memory management boasts significantly improved performance. ![]() A highly advanced rendering console provides the artist with detailed status messages, concise progress meters and processing time-frames. The aperture size limit has been significantly extended to further assist high resolution print and film studio production houses. ![]() The dialog can now be interactively resized thus allowing larger preview displays for high resolution monitors. The DOF PRO interface has been greatly improved and all effects now offer realtime visualization including a live aperture display and noise representation. A powerful noise generation engine has been developed to assist in the realistic simulation of today’s digital imaging pixel noise effects often present in both photographic and 3D raytraced images. Aspect ratios can be set to accommodate a wide variety of broadcast standards such as NTSC, PAL, IMAX, widescreen, anamorphic and more. Support for depth maps through externally loaded files or embedded image channels allow DOF PRO to be easily integrated into your studio pipeline. Custom aperture maps have been implemented in DOF PRO (along with a massive online aperture map library) allowing artists to create his or her own aperture shapes thus providing unlimited flexibility and control over the bokeh appearance. Numerous aperture shapes are available (including the Cat’s Eye), each with the ability to control its size, angle, curvature and even aberration characteristics such as spherical and chromatic aberrations combined with edge offset, thickness and softness control. Various automatic depth map generation and modification tools are available to assist artists in the creation of hand-made depth maps. Highlight preservation and bokeh visibility enhancement algorithms deliver cutting-edge output. DOF PRO comes with an impressive featureset ready to meet today’s demanding creative industry requirements. ![]()
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